Players finishAssassin’s Creed Valhalla’s A Cruel Destiny to find Eivor with unfinished business. Though that mission has meant the elimination of the man responsible for humiliating and killing his family, Kjotve the Cruel, it has also created another villain, Gorm. Eivor has also been recalled to speak with King Harald and must make his way across Norway.
Birthrights and The Seas of Fate follow a Cruel Destiny and bring about some important conversations and involve mechanics that will recur throughoutAssassin’s Creed Valhalla. For those players looking to complete these missions, this guide is here to help.
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How to Complete Birthrights in Assassin’s Creed Valhalla
Players begin this mission in the remnants of Kjotve’s Fortress and need to make their way northwest toNorway’s region of Hordafylke. This is an area that should not be trifled with at this point in the game, and enemies should be left alone as they are significantly stronger than the vast majority of players at this point. Follow the path that leads up into the mountains, and it will wind and twist until it brings Eivor to the border of Alrekstad.
Within this city, players can find Sigurd in the building that also boasts the drinking challenge just outside. Entering will trigger the next cutscene with a relatively tense conversation. The result of this will be a mission to follow Basim. Players need to equip their hood while following thisimportant character inAssassin’s Creed Valhalla.
The goal once Basim releases the players is to sneak into the structure at the top of the hill nearby. There are a few paths to complete this, but the key is slower movement, and the bushes on the right side are helpful.
Entering the cabin triggers another cutscene that is even more tense between Eivor and Gorm, one ofAssassin’s Creed Valhalla’s more annoying characters. After this, players need to head directly north to the large Longhouse that looms over the rest of Alrekstad. The following cutscene features an option to either kill or exile Gorm.
Regardless of what players choose, King Harald will overrule to choose exile, and Gorm will earn the new name Worm. This conversation will end the mission and deliver players back to their Norway home.
How to Complete The Seas of Fate in Assassin’s Creed Valhalla
From the docks in this Viking settlement, players need to locate Sigurd. Head towards the Longhouse and, despite it being closed, players need to get inside to continue this mission. A knocking prompt should come up if players approach the door.
The cutscene is host to one ofthe important decisions inAssassin’s Creed Valhalla, and players looking for a more hopeful ending should side with Sigurd and refuse to use the supplies taken from Kjotve’s Fortress.
After the cutscene, players need to head to the docks and speak with Sigurd again. Choosing the option to leave means that players will no longer be in Norway and will begin their journey inEngland and work their way through its different regions. Players can move between countries after this, but it should be noted that those looking to finish anything in Norway should do so before continuing this mission.
Going with Sigurd brings up the title sequence and takes players out of the Animus. To continue, players need to go through the cutscene and sit back in the Animus.
Assassin’s Creed Valhallais available now on PC, PS4, PS5, Stadia, Xbox One, and Xbox Series X/S.