After The Fallis an enjoyable co-opVR game. Since this game is set in post-apocalyptic Los Angeles filled withhordes of zombies(called snowbreed), being “enjoyable” means it’s an exciting, adrenaline-fueled, experience full of panicked desperation. Yeah…it’s pretty good. It also helps that the developers have been very proactive at quickly rooting out any bugs discovered by players.
RELATED:The Best Open-World Games That Support VR
So far, there isn’t a huge variety ofweapons inAfter the Fall– though, there’s enough that players can’t complain too much. Over time there will certainly benew weapons added to the game– cough flame thrower cough. When that happens this list will probably be updated; until then, here’s every weapon inAfter the Fall, ranked from worst to best.
8SMG
The submachine gun in most first-person shooters isthe go-to weaponfor the majority of players. They offer the mobility of a pistol and the rapid-fire capability of an assault rifle. This holds true inAfter The Fall; however, there are some details about the SMG players should be aware of before going out harvesting with a one.
First, the SMG has a high rate of fire. This wouldn’t be so bad, exceptwithout mods the SMG runs out of ammo very, very quickly– like two seconds quickly. If a player dual-wields SMGs, they should expect to run out of ammo within minutes of starting a harvesting run because dual-wielding does not increase the maximum amount of ammo a player can carry for a type of weapon. The SMG is also not very accurate without mods.
7Service Pistol
This is the first weapon players get inAfter The Fall. As the name suggests, it is a standard service pistol. Having this gun is better than nothing, but not by much when a horde of snowbreed swarm the player. It doesn’t run out of ammo too fast, but manual reloading takes a little while to learn to perform quickly and efficiently.There is an automatic reload, but players will want to stick with the manual reload at first.
RELATED:The Best VR Simulation Games, According To Metacritic
All-in-all, this weapon isn’t that bad. It can kill the lesser zombies quickly enough; however, against the larger, stronger, zombies, the Service Pistol is lacking unless the player gives it a lot of modifications.
6Pipe Bombs
Pipe Bombs are thegrenade-like weaponoption given to players. Considering how many zombies can be onscreen, having some form of explosive is not just useful, but absolutely necessary at times. The larger zombies inAfter The Fallare extremely tough to take down, especially the giant bosses.
While playingAfter The Fall, there will be times that the number ofzombies rushing towards a playeris greater than the number of bullets they have for their weapons. At times like this, it’s nice to have a Pipe Bomb that can instantly kill every enemy within a certain area.
5Assault Carbine
The Assault Carbine is a good standard weapon inAfter the Fall. It is not uncommon to find one of these whiles out harvesting. This weapon holds enough ammo (20 rounds) that players won’t find themselves constantly reloading; which, as mentioned above, can take a little getting used to.
The Assault Carbine does sufficient damage and its ammunition is abundant enough that it makes a reliable primary weapon.This gun requires two hands to operate, so it’s not quite as quick to draw and fire as a pistol. However, pistols are also a lot less accurate when not held steady with the off-hand.
4MT-47
This MT-47 is clearly modeled after the AK-47. There isn’t a reason to not carry this gun around as theprimary weapon. This weapon has a good rate of fire, carries plenty of ammo in its magazine (20 rounds), and does a lot of damage. As a rifle, the MT-47 is also accurate, which is helpful for conserving ammunition.
With a little modification, the MT-47 gets good enough to allow a player tosingle-handedly take out a large group of zombieswith ease. Unlock this weapon as soon as possible.
3Wrist Rocket
Players have a device on their wrist that can be used to store items such as the color-coded disks and Juice Boosters (how players heal themselves and squadmates). This wrist device can also be used as a weapon, and it is a good one at that.
RELATED:The Best PSVR Games For Children
This wrist device is capable of firing small rockets at multiple targets that do an insane amount of damage. These rockets also seek out snowbreed, making the Wrist Rockets a fire-and-forget option. This weapon can kill a whole group of zombies in seconds with one shot, and because they seek out the enemies, there is no chance of friendly fire incidents. This is a very satisfying, and potent, weapon.
2Arizona Falcon
This high-caliber pistol is modeled on the Desert Eagle. This weapon has a lot of stopping power and great accuracy. Players will want to mod their Arizona Falcon(s) to carry more rounds, but the standard clip (8 rounds) isn’t prohibitively small.
There’s a reason the Arizona Falcon is ranked higher than the Assault Carbine and MT-47 –it can be dual-wielded. There’s just something about dual-wielding pistols in games like this that increases the fun factor. Dual-wielding pistols is also a very efficient load-out due to the ability to fire in multiple directions simultaneously. Try using two Arizona Falcons; it’s not only a blast, but it’s also incredibly effective.
1Pump-Action Shotgun
As with most zombiesurvival games, the shotgun inAfter The Fallis king. Shotguns are not long-range weapons, but in close quarters, they are absolutely devastating, especially if the enemies are grouped together. Zombies always mindlessly rush their target; this allows the shotgun to perform at a high level of efficiency.
InAfter The Fall,the shotgun can be fired one-handed. This allows a player to carry a shotgun in one hand and a pistol, or the SMG, in the other hand. The hand carrying the pistol can be used to pump the shotgun. This. Is. Fun.
After the Fallis available on PC and PS4.