Doom 3took the series down a more horror route when it released in 2004, and its slow-paced mechanics is something one fan wanted to move away from, as a mod makes the game play more likeDoomEternal, or even one of the classic entries. Developerid Software has made its mark on first-person shooting, pretty much single-handedly creating the blueprint for the genre in the early days, with the studio still able to make a significant impact on FPS gaming to this day.

While the third entry in the company’s legendary action series still has its following,Doom 3is often criticized for being too dark. The game appealed more towards fans of all things scary, rather than being a more bombastic shooter the franchise had become famous for. The fact that it leaned more towards horror was not necessarily a bad thing. It was just something many weren’t expecting from aDoomgame. However, someone has decided that the high-octane elements needed to make a comeback.

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ModDB user rulesnote released a mod forDoom 3that would fit right at home with those who prefer the insane speeds ofEternalor the 2016 reboot. Called “Runner’s Doom 3,” the project puts the action back into the otherwise slow-paced FPS. One of the many things the modification changes is the overall pacing. Enemy reaction times are faster, weapon swapping is instantaneous, there’s no reload function, player speed has doubled, many of the monsters will respawn after they’re killed, plus lots more changes. A video from YouTube user Ryuji Nakayama show’s it in action, and it does indeed give the game that high energy that many felt was missing from the third entry.

Along with the 2016 reboot,Doom Eternalis one of the best fast-paced FPS titles out there. Its breakneck speed and combat arena approach to the genre was enough to get the heart racing, with the newer installments in the franchise essentially going back to the fun, mindless action thatDoomwas known for back in the day.

Considered by many to not only be one of thebest FPS games of the 1990s, but one of the most influential shooters of all time, the originalDoomshowed what was possible when it came to early PC gaming. The fact that id Software then went ahead and madeQuake, which was equally instrumental in laying the groundwork for first-person action, shows that the developer really had its finger on the pulse when it came to iconic video games.

Doom 3released in 2004 for PC, with the original Xbox getting a port in 2005.

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