Summary

While mostMega Mangames would have the Blue Bomber Mega Man use his Mega Buster to defeat the various Robot Masters of Doctor Wily, theMega Man Battle Networkseries would haveMega Mantake his adventures in cyberspace. In this series, Mega Man and his user Lan Hikari would have to save their town and even the world at large from various threats and unravel the true nature behind Mega Man’s existence.

While theBattle Networkgames made waves in the Game Boy Advance, theMega Man Battle Network Legacy Collectionfinally brings the series to modern devices. However, just whichBattle Networkgames are must-plays for players?

Mega Man Battle Network 1

Updated on June 23, 2025 by Rhenn Taguiam:WithMega Man X DiVE Offlinereleased as originalX DiVEended their online services, fans of the Blue Bomber may be eager to blast their way past renegade Reploids and iconicMega Man Xbosses to save cyberspace. However, fans who want a more theme-accurate virtual world experience may enjoy the shooter-RPG hybrid offerings of theMega Man Battle Networkfranchise. This time starring MegaMan.EXE, the series follows the adventures of Lan Ikari as he and the aforementioned NetNavi attempt to save the world from various evil programs and nefarious organizations. While eachBattle Networkgame introduces NetNavi iterations of popular characters, games in the franchise remain iconic for players due to special features that further diversify the player experience.

Similar to other games, the first isn’t necessarily always an iconic entry in the franchise. Much is the samewith theBattle Networkfranchise, courtesy of the firstMega Man Battle Networkgame. Set in the near future where advances in artificial intelligence allowed the creation of NetNavis that act as sentient programs, Lan Hikari and his Navi MegaMan.EXE need to stop terrorist organization World Three (WWW) from ruling the world.

Mega Man Battle Network 4

While it introduces aMega Mantitle with turn-based RPG mechanics, the gameplay of the first game is rather sloppy in comparison to its sequels. For instance, players can only escape combat with a special Battle Chip, and its virtual world isn’t as visually captivating as future entries. Regardless, it’s a decent game for newcomers and worth checking out, if only for understanding the improvements the sequels had to create.

Battle Network: Card Game Fused With Real Time Play, Tactical RPG Elements

Initially conceived as a card game with a tug-of-war gauge, the firstBattle Networkgame scratched out this idea in favor of gameplay with MegaMan card-based busting with terrain domination elements. This game style essentially combines card collection applied in real-time combat, with a dose of tactical RPG-level planning. While still barebones compared to other entries,Battle Network’s gameplay is a first in the franchise and unique in the genre at large, especially when the game’s closest competitor isKingdom Hearts: Chain of Memories, another card collection game but with heavy emphasis on action.

Widely considered as the dividing “black sheep” of the series, the reception of the entire fanbase with regards toMega Man Battle Network 4: Red Sun, Blue Moonis split due to its various elements on top of a switch to the game’s visuals. This time around, an asteroid is on a collision course toward Earth, and a tournament is held to decide which Operator-Navi pair should try entering cyberspace to change its course. In the midst of it all is Nebula, an evil organization trying to wreak havoc.

Mega Man Battle Network 5

InthisBattle Networkentry, MegaMan now has an Emotion Meter that offers various advantages and disadvantages to the game, particularly a risk/reward Dark Chip system that offers perks at the cost of debuffs. Likewise, the game now replaces its Style Change system with Soul Unison, a similar element-change mechanic that only lasts for three turns. On top of this is a replayability option, where players need a total of three playthroughs to acquire all existing Style Changes in the game. With a rather bland story and minimized gameplay,Red SunandBlue Moonare a tough sell for newcomers to the franchise.

Battle Network 4: Emotion Window, Double Souls Add More Flair

The game’s inherent focus on combat instead of story explains a more intense take on renewed combat mechanics. The Emotion Window becomes a new element in the game’s core gameplay, where combat-affecting emotions can range from double-damaging Full Synchro to risk-heavy Dark Soul. MegaMan accessing a darker personality is a thematic element in the game, with Dark Chips introducing powerful effects in exchange for debuffs that may debilitate MegaMan’s performance when used carelessly.Battle Network 4also foregoes Style Changes in favor of Double Souls, limited-time transformations that cost Chips in exchange of special abilities and unique appearances based on MegaMan’s Navi friends. Active limitations on Double Souls and the battle-affecting Emotion Window add much-needed spontaniety to gameplay.

There are always going to be games in a series that attempt to spice up the gameplay formula, and theBattle Networkgame to do so would probably beMega Man Battle Network 5: Team ProtoManandTeam Colonel. Taking on a more tactical spin, Lan and MegaMan need to team up with either ProtoMan or Colonel in order to save Lan’s father, who was kidnapped by the Nebula, the Dark Chip Syndicate.

Mega Man Battle Network 6

Completely new tobothBattle Network 5versionsare Liberation Missions, where players can control other Navis they’ve teamed up with and experience battling with them to earn various rewards and free a net sector from evil programs. Dark Chips now get a dedicated library and only a few of them can be inserted into a folder, allowing players to access powerful Chaos Unisons. Likewise, Double Souls are only unlockable after Liberation Missions with certain Navis, and the Navi Customizer now has parts that can extend the duration of these chips.

Battle Network 5: Liberation Mission, New Navis Encourage Intensive Plays

Playing through stages multiple times become an emphasis inBattle Network 5, with its mechanics also encouraging more intensive plays with access to different tools. Dark Chips have become a staple in a player’s arsenal, complete with an exclusive library and having three per Folder. These Dark Chips could be used as is or sacrificed for Chaos Unisons, or powerful charged attacks that need to be timed correctly lest players summon Dark MegaMan as a mini-boss for their match. Double Souls are only unlocked when players finish specially-conditioned Liberation Missions related to certain NetNavis, with NaviCust pieces now eligible to extend their duration. The game’s focus on fast-paced, risk-heavy playstyles encouraged gamers to experiment withBattle Network 5to achieve more satisfying combat

Serving as the final entry to theBattle Networkseries,Mega Man Battle Network 6: Cybeast GregarandCybeast Falzargoes all out for lovers of the franchise. This time around, Lan and MegaMan move to a new city to start anew, only for their lives to be rocked one last time by the return of WWW and their plan to resurrect giant digital monsters known as Cybeasts for world domination.

Mega Man Battle Network 2

This series culminates with some of the best features acrossthis game in theBattle Networkfranchisewith additional tweaks to existing features to make them more balanced. For instance, the Cross System allows MegaMan to tap into the abilities of his friends, with a new form that lasts throughout the entire battle (like in Style Change), but he gets blasted out of it for the rest of combat if hit with an elemental weakness. Likewise, there’s a Beast Out mechanic that lets MegaMan tap into a super-powerful beast form for three turns (like Double Soul).

Battle Network 6: Effects, Styles Get More Emphasis

Battle Network 6refines overall gameplay even further by changing battlefield dynamics, switching up interactions between Elements and introducing new panel types. Folders are also enhanced with more customization options, such as Tagging to ensure Chip pairs always appear together. Two new form systems are introduced: the Cross System replaces the Double System with a form change that no longer requires a Chip sacrifice. This may last the entire match until MegaMan is hit with that form’s weakness, which then cancels the form and disables it throughout the battle. Meanwhile, absorbing the game’s titular Cybeast lets MegaMan Beast Out, transforming him into a variant of the Beast with unique abilities, including new Cross Beast forms. The additional number of style options alongside effect variations add much-needed environmental interactions to the games.

All it needs is a properly-made sequel in order to improve leaps and bounds from a starting entry, and this is exactly whatMega Man Battle Network 2did for the series. Set the following summer after defeating World Three (WWW), Lan and MegaMan’s life of peace is once again interrupted by a terrorist group called Gospel. Set to create the ultimate NetNavi, MegaMan needs to tap into the new Style Change system to gain an elemental advantage against foes.

Mega Man Battle Network 3

Unlike other games that added a lot of features that became the framework of features of otherBattle Networkgames, its minute changes toMega Man Battle Network 2made it an iconic entry in the franchise. On top of a simple story with a sympathetic antagonist,Battle Network 2improves on the visuals of the net to make it visually distinct and easier to navigate. Not only that, Net Squares make an entry as a neutral shopping space, and players can extensively customize MegaMan’s chip folders further.

Battle Network 2: Refined Mechanics And Themes, A Return To Form

The second entry within theBattle Networkseries refined much of the foundation the first game introduced. Key changes to the game could be seen in its aesthetics, withBattle Network 2overhauling the Net’s visuals to become more vibrant while Net Squares became safe havens for MegaMan. On top of limiting chip counts and Custom Screens to encourage more tactical depth, the game takes a page off the original franchise by introducing Style Changes. Thanks to Styles, MegaMan can acquire new forms and buster mechanics with the help of Elements, inspired by Robot Master abilities in the originalMega Mantitles. Compared to more complex mechanics of subsequent titles,Battle Network 2is where the series’ customization depth is both at its simplest and most accessible.

Sometimes, simple remains the best, and the lack of complications in a game likeMega Man Battle Network 3: Blue, Whiteallows it to become a standout in the franchise. Taking place months after defeating the Netmafia Gospel, Lan Hikari and MegaMan join the N1 Grand Prix to prove their worth as Netbattlers when a mysterious organization started to wreak havoc once more.

Despite this rather straightforward plot, thisBattle Networkentry offers players quite a lot of things to play with that add a lot of flexibility to their experience, especially with its impact on future entries likeBattle Network 5. Aside from the Style Change system, the Navi Customizer allows players to “install” programs to MegaMan in a grid-based mini-game, forcing players to think outside the box to maximize upgrades to the Blue Bomber. At its core,Battle Network 3: Blue, Whitehas enough upgrades to distinguish itself as a mainline entry, and at the same time keeps enough classic features to make it fit in with the rest of the series.

Battle Network 3: Different Versions, Same Upgraded Gameplay

Taking a page off thePokemonplaybook,Battle Network 3’s two versions encourage separate playthroughs that boast not just unique visuals and enemies but also exclusive Battle Chips and Style Changes. A notable change inBattle Network 3are more organized Chip Folders, this time limiting the use of powerful (and frequently abused) Mega Chips and the new extremely powerful Giga Chips. The game also introduces the Navi Customizer, where “pieces” can be inserted in the NaviCust program to upgrade specific aspects of MegaMan’s performance. Styles also get an upgrade with exclusive NaviCust pieces that improve their capabilities, although MegaMan can only use one Style at a time. Despite the multiple customization systems being rough around the edges, their first iteration secured a lot of opportunities for fun gameplay before their refinement in the sequel.

The upcomingMega Man Battle Network Legacy Collectionarrives on the PC, Switch, and PS4 in 2023.