343 Industries recently incorporated the fan-madeCall of DutyZombies-like game mode Survive the Undead intoHalo Infinite’s multiplayer combat workshop. The mode proved to be popular for players eager to get a taste ofCall of DutyZombies inHalodespite the game mode’s limited time in matchmaking. With the popularity of Survive the Undead, 343 Industries could build on it with the incorporation of many otherCall of Dutygame modes inHalo Infinite.

Many game modes betweenHaloandCall of Duty(COD) are inherently similar. For example, Slayer and Team Deathmatch are essentially equivalent to each other. Likewise,Halo Infinite’s Last Spartan Standing game modeis similar toCOD’s Gun Game. The objective of both is to get kills to reach higher tiers and get new weapons without dying. Despite both games’ modes' similarity to each other, there are still several unique game modes found only inCODthat could be brought intoInfinite.

One of the more popular gametypes inCOD’s near 21-year-long lifespan is Kill Confirmed. First introduced in2011’sCall of Duty: Modern Warfare 3, Kill Confirmed had players gain points by killing other players and picking up dog tags they dropped. Picking up these dog tags was the only way to get points in the match. Players could also prevent the enemy team from scoring points by picking up their fallen allies tags before the opposing team could. 343 Industries or some Forge community members could make a version of Kill Confirmed inHalo Infinitewith the dog tags replaced with either players’ AI or custom-made drops similar to those seen in Survive the Undead.

Halo Infinite Tag Page Cover Art

Call of Duty PVE Modes in Halo Infinite

PVPCODgametypes aren’t the only ones that could be adapted intoHalo Infinite. Some ofCOD’s most famous game modes are those against AI enemies, such as Special Ops. First introduced in2009’sCall of Duty: Modern Warfare 2, Spec Opsis usually fast-paced, cooperative missions against AI enemies with various objectives. They’re essentially shorter but often more difficult campaign missions that players can complete with teammates. Sometimes, Spec Ops missions even continued storylines from the mainCODcampaigns, but only slightly so.

Halo Infinite’s Forge community has already been hard at work producing short, Spec Ops-likeHalomissions of their own. ThroughoutHalo Infinite’s multiplayer custom game browser, players can find several community-made PVE missions with short story snippets in their descriptions. For example, community member Frostmear has created multiple PVE operations and raids, including Cascading Winter, Entombed Sanctum, and Foundry of Scoria. Each of these game modes and associative maps have players complete various objectives, such as capturing and defending points, activating mechanisms, acquiring unique hybrid weapons, and eliminating bosses, among others.

Call of Duty Extinction in Halo Infinite

Maps and game modes such as the ones created by Frostmear could be expanded upon to create a more official Spec Ops-like game mode or official playlist though the combat workshop. 343 Industries could request community members to add more puzzle-like challenges to the game mode. In this way, these community-made game modes would become more akin to the ancient cryptid wave defense modeExtinction seen inCall of Duty: Ghosts. Similar toCODZombies, Extinction had up to four players seek out and destroy cryptid hives as they face increasingly difficult waves of enemies. Along the way, players often had to activate mechanisms or complete small puzzles to progress further through the map.

343 Industries had previously created aCall of DutySpecial Ops-inspired game mode called Spartan Ops inHalo 4.

Call of Duty’s Influence on Future Halo Infinite Modes

Call of DutyandHaloare some of the most popular multiplayer video games of all time, so it’s inevitable the two will influence each other in many ways. It’s unknown when or iftheCODZombies inspired Survive the Undeadwill return toHalo Infinitematchmaking, but it could set a trend for more community-made game modes to be tested through the combat workshop. 343 Industries has already added several community-made maps to official matchmaking playlists alongside community-improved game modes such as the recently added Juggernaut.

With these patterns and the success of Survive the Undead,343 Industries may test moreCODinspired game modesin the public combat workshop. Incorporating more community-made game modes could encourage players to continue building their own maps and designing their own games with the hopes that their creations may be played by thousands ofHaloplayers one day. Whether these modes are community-made or not, they could add a bit more variety toInfinite’s matchmaking and possibly attractCall of Dutyplayers to try outHalo Infinitefor the first time.

Halo Infinite

WHERE TO PLAY

When all hope is lost and humanity’s fate hangs in the balance, the Master Chief is ready to confront the most ruthless foe he’s ever faced. Step inside the armor of humanity’s greatest hero to experience an epic open-world adventure and explore the massive scale of the Halo ring.With Network Campaign Co-Op and Mission Replay, you may relive your favorite moments, rediscover collectibles and explore the wonders of Zeta Halo on your own or with up to three other fireteam members.Experience Halo’s celebrated multiplayer reimagined and free-to-play! With over 70 maps in matchmaking, billions of customization configurations, and countless community Forge creations to experience, Halo Infinite is the franchise’s most expansive multiplayer offering to date.Enjoy an unprecedented variety of gameplay experiences, ranging from fast-paced intense ranked modes to whimsical mayhem in Custom Games, or even co-operative coordination in the wave-based survival mode Firefight: King of the Hill. Assemble your Fireteam and conquer every mode – Halo offers endless opportunities for teamwork, strategy, and unforgettable victories.