Paliais the newly announced game from Singularity 6, a studio made up of former Blizzard and Riot developers, as well as many others. The game is said to be inspired heavily by several games, includingAnimal Crossing: New Horizonsfor the way it brought people together during the Covid-19 pandemic as well as its coziness.
Pocket Campis another game in Nintendo’s hit series that is quite a bit less popular, but it’s possible thatPaliamay take many elements from it, especially in terms of monetization, which has yet to be announced.Animal Crossing: Pocket Campis the mobile spinoff of theAnimal Crossingseries, and some fans say that it’s stronger in terms of customization thanNew Horizonsis.
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Why Palia May Be Inspired by Animal Crossing: Pocket Camp
In the same way that players can invite friends to their islands inAnimal Crossing: New Horizons, players can invite friends to their campsites inAnimal Crossing: Pocket Campas well. However, campsites, of course, are much smaller than entire islands. There’s less room for players to decorate but furniture can still be placed outside as well as inside the cabin, where villagers can also visit. Singularity 6 plans to add player invites and customization as major elements inPalia.
In some ways, customization inAnimal Crossing: Pocket Campis less limiting. WhileNew Horizonsintroduced the concept of terraforming, allowing players to sculpt the land and water to their desire and resulting in some beautiful and strange islands over the last year,Pocket Camphas many more furniture options available. This has givenPocket Campmore longevity thatNew Horizonsplayers have been asking for. The only new, paid furniture packs that have released forNew Horizonsare what comes with theSanrio amiibo cards. Otherwise, Nintendo has released a few new holiday and seasonal items, and that’s about it.
Pocket Camp, on the other hand, introduces new decorations and furniture every so often to keep players interested in the game. If Singularity 6 wants to keep players interested in the MMORPG for the long haul, it might be worthwhile to do something similar toPocket Camp, whereas manyNew Horizonsplayers have put the game down due to the lack of new content.
Paliaalso has yet to determine how crafting works. In some games, likeAnimal Crossing: New HorizonsandStardew Valley, crafting items happens instantly. But other games, such asPocket Campor ones with mobile elements to entice players into returning to the game later on, crafting can take anywhere between minutes up to multiple days. While Singularity 6 is keeping crafting a surprise for now, it does allude to “times” on the official Discord, saying it wants players to give feedback “on those times.” So, it’s possiblePaliamay be more likePocket CampthanNew Horizonsin this way.
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Palia’s Payment Model
Palia’s price model is one of the biggest questions fans have right now as it has yet to be announced. Singularity 6 hasn’t given any hints, and when it comes to other MMORPGs and the many games thatPaliahas been inspired by, there isn’t a clear-cut answer. However, it’s less likely thatPaliawould have a base price of $60 or $70 likeAnimal Crossing: New Horizonsand would make more sense to befree-to-play with microtransactions likeGenshin Impact,or both. After all, most modern MMOs have microtransactions or subscription fees. On top of that, ifPaliadoes make it to consoles, players will have to pay subscription fees for online services through Nintendo, Sony, or Microsoft.
Because ofPalia’s customization system that’s said to be quite extensive, players could see microtransactions in the form of purchasable furniture packs, similar toAnimal Crossing: Pocket Camp, which has attractive sets on rotation thatrequire buying Leaf Tickets, itspremium currency. In this way, similar to theSimsgames as well,Paliamay release DLC from time to time to keep players intrigued.