Summary
Ready or Notfeatures 13 assault rifles, and each of them has its own advantages to players, allowing for freedom of play that makesReady or Notone of the best tactical shooters on the marketthanks to its 1.0 release. The best assault rifles inReady or Notrange from those that can be used at long range and close range, providing pros and cons for each gun that makes the weapon of choice worthy of each mission, where every decision could start a domino effect leading to player demise.
Ready or Notis a challenging game, so it’s a wise idea togo into each missionand every encounter with the best assault rifles, which will cause high damage to hostiles, and give players the option between killing them or making them surrender with the sheer might of these weapons.
Updated on July 22, 2025, by Jake Fillery:Whilst Ready or Not hasn’t seen any new Assault Rifles come to life in this immersive tactical shooter, the game has seen an influx of difficulty that will require players to bring their a-game if they are to save hostages and ensure that each mission is a success. To do that, players will need the best ARs in Ready or Not, and knowing what each attachment that the weapons bring to the table can really help change the tides against this never-ending war on crime.
14TPL
Non-Lethal, Lightweight
The TPL has been made a submachine gun as of the recentReady or Not update.
A compact mag-fed pepperball launcher, it’s overall smaller design makes it ideal for close range engagements.
The first non-lethal assault rifle to feature inReady or Notis the TPL, which acts like more an SMG than an assault rifle. The weapon itself isn’t terrible, but players might find themselves firing more than a few pepperballs totry and stun and detain their enemiessince it has a small design built for intense close-range fights.
13VKS
Non-Lethal, Great Field of View
This modern, mag-fed pepperball gun features full length rails and familiar AR-style controls.
As for the second non-lethal weapon, the VKS isn’t much better, as players will have to fire a few pepperball shots to get enemies to surrender and drop their weapons from the pain of this gun. However, it’s notably better than the TPL since it controls more like an assault rifle, providing more range.
12SA-58 OSW
Slow Firing, Hard Hitting
A sturdy and proven battle rifle chambered in 7.62x51mm and modified for close quarter operations.
The SA-58 OSW is more of a battle rifle than an assault rifle, and this gives it excellent range and a long barrel that makes it inferior in some close-quarter situations. Despite its sturdiness, the SA-58 OSW is only really good for those encounters at long range, and since those are fairly rare, it’s probably best to leave this ‘lite’ sniper in the back of the arsenal.
11ARN-180
Close Range, High Recoil
A short and compact assault rifle chambered in .300 blackout, suitable for CQB operations.
The ARN-180 is great for situations that call for compact and versatile combat situations, which can be found inmany close-quarter combat encounters. The customization options allow for players to manage power and stealth, but the high recoil can be somewhat concerning, especially with its short range.
10F90
CQB Rifle With Range
A bullpup rifle made in Australia, it’s modular design and compact form makes it shine in adaptability and maneuverability thus making it ideal for close quarters combat while also retaining a longer barrel.
Another close-quarter combat rifle comes toReady or Notwith the F90, a weapon that isn’t the best, but it is certainly not the worst. It’s seen as adaptable thanks to its attachment options, and the longer barrel means that players will have a better time with medium-range engagements rather than just whatever is directly in front of them.
Reliable & Robust
CQB-oriented rifle.
Designed for close-quarter combat, the ARWC has a shorter barrel, but that comes at an advantage to the weapon. Players will have a high chance of incapacitating enemies, and an even higher chance oftaking them out for goodin fewer shots than normal thanks to its robust design, making it a reliable choice indeed.
8SR-16
Precise & Lightweight
This lightweight carbine features a full length quad rail system and impressive muzzle velocity.
The SR-16 is not the fastest-firing assault rifle, but the longer barrel and the ability to combat ceramic and steel plates with ease make it a great choice to use, and of the best ARs inReady or Not, especially since it’s lightweight, meaning players will have better movement.
7LVAR
Suppressor & Portable
Integrally suppressed .300 Blackout carbine based on the MCX platform, prioritizing portability and concealability in non-standard situations.
The LVAR comes with a built-in suppressor that gives it an edge over others. However, some players might find this a burden, as they will not be able to customize the barrel. However, other modifications are up for players to experiment with.
6G36C
Great Maneuverability
Chambered in 5.56 and boasting a rigid, polymer design, folding stock, and short barrel, ensuring maximum maneuverability in close-quarters battle.
With a folding stock and a short barrel attached, the G36C is a sleek weapon that provides great maneuverability to players. Players can use this weapon to clear areas, whether that’s breaching a new room or aiming down a corridor, finger-ready on the trigger.
5MCX
Customizable & Modern
Highly popular with modern police tactical units all over the world, the MCX platform is slowly taking over the AR15 in terms of modularity, performance, and customization.
The MCX is a modern choice, especially in terms of its options for customization. There’s a reason that this weapon is taking over the popular AR15, and that comes from itsefficient tactical performance, which often comes high, leaving the weapon at an advantage compared to other less-modern choices.