Summary

Persona 6could be in a position to add more skills to theShin Megami Tenseiformula, and there are a few solid possibilities. With thePersonaseries generally taking its own approach towards the typical mechanics ofShin Megami Tensei, fans can generally expect some variation.Persona 6could provide one major innovation by introducing a few new elements. While it sounds monumental, such a move is not outside the realm of possibility at all. In fact,Persona 6introducing at least one new element could end up being a perfect fit for the game’s format.

Elemental damage types are a staple ofcombat in thePersonaseriesthat form a significant amount of the series' strategy. Most enemies in the game have elements that they are weak to, and hitting them with those elements will knock them down and provide the player with an extra turn. However, enemies can also resist, block, reflect, or absorb elements as well, making it important to learn enemy properties and have varied attack strategies. Players should be aware that the party’s Personas have their own elemental affinities to keep track of as well. The recurring elements of the series include:

Persona 6 Tag Page Cover Art

Debuting Another Element in Persona 6 Could Add to the Game’s Excitement

Persona 6 Has the Chance To Introduce More Elements to the Game

It’s worth wondering how manydamage typesPersona 6’s combatcould have. While there are the basic elements listed above, the game could also introduce new types of elemental damage. Considering thatPersona 5added Nuclear and Psy skills to the game (and stylized Light and Dark as Bless and Curse respectively), it wouldn’t be astonishing ifPersona 6made its own additions. Of course, it’s also possible that it could simply keep Nuclear and Psy as a part of the game’s circle of elements, which would be an acceptable choice. At the same time, adding new elements could be a chance forPersona 6to significantly innovate with the status quo.

Several Elements From Persona’s Past Could Make a Splash in Persona 6

There are a few ideas for new elements that can betaken from pastPersonagames. The elements of Earth, Water, and Gravity have all appeared in earlyPersonatitles, but none of them have made an appearance since thePersona 2duology. While Water could potentially feel redundant with Ice already being a main element, all three could be interesting additions both strategically and aesthetically. Gravity in particular has a strong argument, being a rather rarely-used element in games and sounding interesting based on concept alone. Reaching back to the past for more elements could be a winning move forPersona 6.

Persona 6 Could Have Room For Entirely New Elements

There are a few new ideas for elements thatPersona 6could take up as well. Theparty members ofPersona 6could have the chance to use Poison attacks in their arsenal. There are already skills such as Poisma that can poison enemies, so turning Poison into a full-blown element would have some precedent. In a similar vein, Blood could also be used as an element, possibly with a bleeding status condition as well. These are not the only options for completely new elements, but both Poison and Blood could act as interesting additions to the elements ofPersona 6.

The elements of thePersonagames are tried and true, but with another new installment comes a chance for new possibilities.Persona 6doesn’t have to reinvent combat entirely, but it can still do a few exciting things with it. Introducing a new element or two to the game’s selection will give players even more strategic options. In addition, some Personas could see some remixed skillsets and resistances, potentially providing them with new niches. Adding a new element could be the best way forPersona 6to shake up its combat.