Hideo Kojima’sMetal Gear Solidseries has proven to be one of the most influential game franchises of all time. The original game, famously dubbed as “Tactical Espionage Action” proved to be one of the most important games of 1998, one that would carry many future stealth games for some time. With this newfound fame, the series continued to evolve over the years, delivering boundary-pushing games until the final mainline entry in 2015’sMetal Gear Solid 5: The Phantom Pain.
Series creator Hideo Kojima announced his departure from Konami mid-development, which meant thatMetal Gear Solid 5became the series' swansong. With Konami reportedly licensing out theMetal Gearproperty, rumors of a Bluepoint remake for theMetal Gear Solidseries seem to line up pretty well. While that could very well turn out to be an inaccurate rumor, Bluepoint Games seems to be the perfect candidate for the job at hand.
RELATED:Metal Gear Solid Board Game Cancellation Doesn’t Bode Well for the Franchise
Bluepoint’s Track Record With Remakes
It’s no secret that Bluepoint Games is one of the best studios around the globe when it comes to remaking classic games. The studio has proved its excellence with the fantastic remake of the PS2 classicShadow of the Colossusfor the PS4. The studio’s latest project, the excellent remake ofDemon’s Soulsfor the PS5, became the first true next-gen title and an indication of what’s possible with the new hardware.
In addition to this, Bluepoint Games has also worked on theMetal Gear Solidseries before, with theMetal Gear Solid HD Collection. This package included remasters ofMetal Gear Solid 2: Sons of Liberty,Metal Gear Solid 3: Snake Eater, andMetal Gear Solid: Peace Walker. Bluepoint’s prior experience with the games means that it theoretically wouldn’t be as daunting of a task when it comes to remaking these classics.
Bluepoint’s Admiration For the Source Material
Ever since the rumors sparked for aMetal Gear Solidremake collection, a prominent chunk of the fanbase seems to be worried about such a possibility. In the spirit of keeping things as original as possible, fans have rooted for the cancellation of such a project in the past, if it even exists. If Bluepoint would be the one handling such a remake, it’s a given that a lot of similar concerns would be relieved.
Bluepoint Games has shown an immense admiration for the source material. TheDemon’s Soulsremake brought new weapon animations to the table, but the developers made sure that the animation frame data remained the same. When asked about thedecision to change key elements such as the game’s notorious difficulty, Bluepoint stated that it simply wasn’t its place to make such a decision in a remake.
In a similar fashion, Bluepoint’sShadow of the Colossus' remake also improved upon many of the game’s original aspects, while making sure not to tamper with the game’s art direction. All of this combined makes the remake seem like watching the game through a rose-tinted nostalgic filter, which is the highest praise a remake can actually garner.
It is believed that aMetal Gear Solidremakewould also walk down the same road in the future, if the rumors are true. This could turn out to be great, as the originals are still playable to some extent, but require putting up with some dated mechanics to find out what’s so captivating about them. With noMetal Gear Solid 6in the works, the collection could very well give fans what they’ve wanted all along.
Metal Gear Solidremakes are rumored to be in development for PC and PS5.