Summary
If everything goes according to plan, the experimental 1.0 update for7 Days to Dieis set to launch on PC on June 21st, and then the stable 1.0 release for console and PC will both be released sometime in mid-July. With over twelve years’ worth of content and future plans beyond the 1.0 update, mixed in with a massive and growing modding community, right now is a great time for both new and returning players to check out7 Days to Die.
With thefull release of7 Days to Diefast approaching, the developers at The Fun Pimps recently showcased some of the upcoming changes that will be introduced in the game’s 1.0 update. So whether players played previous versions of7 Days to Die, or haven’t played any, there will be tons of fresh content for players to experience when the game’s twelve-yearly early access finally comes to an end this year.
7 Days to Die’s 1.0 Update Will Be a Game-Changer
Armor and Clothing Changes
With clothing and the old armor sets in7 Days to Diebeing removed, the set bonuses provided by the new armor sets coming to the game will make up for the bonuses that players would previously get from specific clothing items and their associated mods. Additionally, the new armor bonuses and set bonuses will allow players to further specialize their proficiency with certain tools, weapons, and other gear, similar to thecharacter perks in7 Days to Die. So with the 16 new armor sets each providing varying bonuses, it might be worthwhile to mix and match certain pieces instead of investing in a full set, depending on the player’s preferences.
Progression and Trader Changes
One of the more subtle changes coming in the 1.0 update is how players progress, specifically reducing the impact that thetraders in7 Days to Diehave on the player’s progression. In previous versions of the game, the traders typically served as the main source of progression, with players being able to earn most of the key items by purchasing them or completing quests, except going forward, looting and crafting will play a much larger role in progression.
This will essentially draw out the player’s overall rate of progression in the game, making teamwork an especially useful strategy. So naturally, with all the attention the game will receive surrounding its new release, it will become an increasinglypopular multiplayer survival game, with plenty of community servers open for both Co-Op and PvP groups.
After nearly twelve years of early access, the highly anticipated Version 1.0 release of “7 Days to Die” is here!
Map and World Changes
Graphics and Performance Changes
While the overhauled systems and other new features will be a sweet treat for all players, the upcoming 1.0 release will be especially huge for console players. Due to issues with publishing rights for the preexistingconsole version of7 Days to Die, development for this legacy edition has long since been discontinued. With the 1.0 release though, console players will finally have a nearly identical version of the game as PC players.